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Fixes for June

Fixed issue with missions which involved having multiple missions for the same character.

If a gang is involved in a gang war will not be able to promote / demote the top 3 ranks during the war.

Active duos will show the success percentage of item being used by the person who starts the duo. Continue Reading Here
Posted on June 21st, 2014

New Trafficking Crimes

The new trafficking crimes are here. Certain crimes will allow you to get traffickers which will be needed

for the updates trafficking crimes.

Traffickers have the following stats:
Health
Driving
Sailing
Pilot
Loyalty

Each trafficking crime will have a requirement for example driving skill 20. If the trafficker does not have

driving skill 20 then they won't be able to do the crime. Every time you assign a trafficker to do a crime

they will have a cool down period (15 seconds to 5 m... Continue Reading Here
Posted on April 5th, 2014

Dogs Fights

Dogs fights have been added!

You can purchase dogs from the dog pounds. (http://www.criminalsyndicate.com/city/dog_pound.php). Every hour 2 dogs are added randomly to the dog pound. The pounds can only hold a max of 20 dogs so if there are 20 dogs already in the pound the 2 dogs that have been there the longest will be deleted to make room for the next 2 dogs. Every city has it's own dog pound, meaning the dogs in Chicago will be different from the dogs found in New York. So when you travel check the pounds to see if you can find the best dogs.
By default you can only hav... Continue Reading Here
Posted on March 21st, 2014

Minor Updates for March

Updated the business pages (fence shop, chop shop), player search, and other search pages to work in IE 11. Some images in IE still look distorted, however, the game should be playable in IE 11 now.

Made a minor change to shooting range I'm still not able to replicate the issue where accuracy is not getting added. However, this fix may have resolved that issue too.

Max level for dogs updated from 10 to 15 Continue Reading Here
Posted on March 21st, 2014

January Updates


The biggest addition this month was the new missions for family bosses. These have been added slowly over the past few weeks.



Additional from weapons: 



Concussion Grenade (Higher damage lower accuracy)



Smoke Grenade ( Allows for instant flee from fight )



Additional Melee weapons: Axe, Sword, and Shainsaw.



Additional Donor items:



Drug cocktail: Allows player to use gym again instantly. Max use is 10 a day.



Scimitar: Don... Continue Reading Here

Posted on February 2nd, 2014

Gang Design Updates


Made a few design changes to gang pages and territory pages. All these changes are simply design related. Hope everyone enjoys the new layout. Also made some minor updates to the duos page and crime pages.


Continue Reading Here
Posted on December 11th, 2013

Houses Redone


Tonights update had to do with houses. You houses and safe houses were sold at 100% value and money deposited into bank.



You can now own more than 1 house but only live in one house. As you purchase upgrades for the houses the sell value of the house will increase at 50% of the total price. The houses can also be leased out to other players if you wish.



Also updated was the character home page, added an attorney box which will let you know how much time before attorney runs out and a count of how many missions are avalible to your from ... Continue Reading Here

Posted on November 24th, 2013

Money and Stat Tracking


You can now see where your money has gone. I added this to the bank page (http://www.criminalsyndicate.com/city/bank.php). It will show the last 26 transactions where you got or lost money. If something doesn't add up or you belive something is not correct please let me know so I can get it fixed. You can see all your transactions starting today and it will store them for up to a week on this page ( http://www.criminalsyndicate.com/character/money_log.php ).



Stats can also be seen from the stats page (http://www.criminalsyndicate.com/character/stats.php) ... Continue Reading Here

Posted on November 18th, 2013

Missions Updates!


The missions have been completely redone, they are now tied to a npc character. In order to unlock a mission you must have the characters trust. You can purchase the characters trust using standing points you get from doing missions. In addition to purchasing characters trust you can also purchase special upgrades from the families details page. Right now the only special upgrade is escort locations. However, I plan to add things like 10% bonus to strength. 



The total number of missions went from 20 to 70 with this update so quite a lot got added. If you... Continue Reading Here

Posted on October 24th, 2013

Car Jacking


You will now be able to car jack other player vehicles that are not parked on the street. Inorder to carjack someone you must have auto theft level of 5 or greater.



To carjack somone goto the player search page, click on their name to bring up their profile page. One the profile page there is now a crowbar icon which will take your to their car jacking page.



 



The random deleting of vehicles that are parked on the street has been stopped and replace with the above.



Hope everyone enjoys!... Continue Reading Here

Posted on September 20th, 2013
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